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A prototype for a space combat & sci-fi job simulator game.

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What is Fight, Repair, Conquer?

Fight, Repair, Conquer (FRC) is a prototype for a larger space combat & sci-fi job simulator game that I designed and developed in my Advanced Game Design Unity at University.

The player lands their ship at the space station and repairs the damaged areas, revealing the component required to complete the repair. Once completely repaired, they take off to rejoin the 'battle'.

My Role

I developed the game prototype in Unity and created a Game Design Document for the Unit. The document includes the game's mission statement, target audience, storyline, characters, gameplay, aesthetic, and user interface..

Most of the assets were soruced from the Unity Asset Store.

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Full Gameplay Video

Game Design Document

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